00:00
00:00
Riveet099

319 Game Reviews

91 w/ Responses

This game quickly becomes addicting once I figured out how each building and all the little buttons worked. Took a few tries, but it was worth it.
One thing that made me very intrigued was how automatically upgrading everything on the drill in the shop did not necessarily make my game play better all the time. When the drill moved too fast, maneuvering it to get everything became impossible. After I bought a new drill and wiped the upgrades, I was able to farm more at my own pace.

UPDATE: It had been several months that I was not able to access my account since V0.7... and it seems I can no longer use that saved data. That sucks since I was so close to endgame! Now I have to start all over again.

A bit slow but the simple humor made my day a bit hehe. The medals now work, which is great!

Interesting and multilayered idle game. Same problem with me as Waynethebetterman
though. I get the exam rewards in-game but the NG medals do not unlock. When I try to click the NG icon to unlock them, the game freezes.

Nice mechanics! The mc design is cool

Great game! The introduction drew me in and the gameplay was pretty solid. I liked the idea of destroying the fox's world (or fox house) itself in addition to the mass murder.

Really nice, high-octane fighting game with great graphics and effects. Controls offer a lot of variety and dang is dodging a life saver. Freeplay was a good place to get the feet wet.
I'm assuming medals do not unlock on freeplay. But when I reach 25 combos in the main game, the medal does not unlock even after I refresh the game and play it again. Do you have to beat Tom to get the medals?

Spagato responds:

Yep ;) every medal is queued to unlock until Tombot is defeated. Freeplay doesn't unlock medals.

I took digital engineering like once with these gates and wow this threw me back there. Interesting concept for a game and definitely playable. While using the combination gates is easy enough, I cannot figure out how to advance level 20 for the life of me. The red amp box allows it to go up 1 volume plane, but the minus box I have in my tools don't have an exit for the output to return to the Vol 0.
Still a sound game though and it's challenging. Out of the box. The side convos by whatever aliens are talking is a bit strange but I think I have seen this in some other games too...

I think the game runs ok. It's a tough platformer. Graphics are nice and controls are simple.
The timing gets extremely crucial since the character has a small cooldown when he lands, which makes him unable to jump for the next nanosecond, by then which you will have been shot in the face with a fireball or fallen on a spike.
I'm not sure if anyone else has this issue, but the game has this strange millisecond pause throughout, which messes up my timing.

Fun like the other two tricky games. The different blocks keep each one kinda fresh. Ran into another WebGL exception this time when I finished level 34.

Edit: WHY SO MANY EXCEPSHUUUNS... in later levels.

I like Dungeons and Dragons

Age 28

4e Ranger

The Ivory Tower

Edensbarrow

Joined on 5/10/13

Level:
42
Exp Points:
18,672 / 19,580
Exp Rank:
1,165
Vote Power:
8.26 votes
Art Scouts
3
Rank:
Police Sergeant
Global Rank:
6,782
Blams:
59
Saves:
1,291
B/P Bonus:
12%
Whistle:
Garbage
Trophies:
11
Medals:
23,148
Supporter:
2y 1m 27d