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Riveet099

315 Game Reviews

90 w/ Responses

I love this concept and the different kinds of species that aren't just humanoids with different colors and horns!

NeuromancaEspa responds:

Our aim was the weird and whacky! Likes seriously, who else would consider: a mass of energy, an artistically rendered sphere, a body of slime, and a shadow spawn? Glad you enjoyed the game!

It's got good voice acting and premise. The controls are sort of annoying since I am used to being able to strafe when using mouse and arrow keys. Not being able to do that makes it just a bit harder with my poor reflex. It might just be my computer, but there is an annoying lag when it comes to changing direction. It's a great atmosphere and story though!

Pretty solid game in terms of controls. The simple graphics are fine imo since this is a pretty simple game. I like the bird's expression when taking damage a lot.

The movement, unlike usual flappy bird type games, allows for a down movement, which made it a whole lot easier for me. The movement vertically is also very fast, so I felt it was easy to maneuver between the rock sandwiches. There is also a surprisingly forgiving amount of space to bounce between rock platforms, so you can time it well enough not to hit your head or your bottom. My only gripe is the damage I take hitting the screen ceiling, but that is understandable to avoid players cropping it up there the whole time I guess.

Aw3$0m3... n0w what iz t3h truth?
N0, $3ri0u$ly, h0w 263t that m3dal l0l

Excellent series, even with only two games. I feel like this was what set me up for Satsuriki no Tenshi, though this was way better.

It is a very dynamic game, with pretty engaging graphics and a crazy mechanic. Unfortunately, the chaotic mouse controls made it harder for me when manipulating the blocks to stay on buttons I needed. They would pretty much hop every where unless positioned precisely next to me, and that made it more difficult to get through the timed levels because I would spend the whole minute throwing a box around and looking for new ones when I accidentally broke them due to random throws. If that is part of the design, then it is very challenging, but it also feels like I am subjected to the randomness of the gravity I do not control.

pollyanoid responds:

but you do control the gravity

This game quickly becomes addicting once I figured out how each building and all the little buttons worked. Took a few tries, but it was worth it.
One thing that made me very intrigued was how automatically upgrading everything on the drill in the shop did not necessarily make my game play better all the time. When the drill moved too fast, maneuvering it to get everything became impossible. After I bought a new drill and wiped the upgrades, I was able to farm more at my own pace.

UPDATE: It had been several months that I was not able to access my account since V0.7... and it seems I can no longer use that saved data. That sucks since I was so close to endgame! Now I have to start all over again.

The concept and controls are solid. However, I'm not sure if there is a glitch or something on my end that causes the frame to freeze whenever I reach 5 points. The freeze doesn't go away until I get hit and reset to 0, which makes it impossible for me to progress as a result.

According to the medal history it seems they no longer work either?

A bit slow but the simple humor made my day a bit hehe. The medals seem to have stopped working back in January

Interesting and multilayered idle game. Same problem with me as Waynethebetterman
though. I get the exam rewards in-game but the NG medals do not unlock. When I try to click the NG icon to unlock them, the game freezes.

I like Dungeons and Dragons

Age 27

4e Ranger

The Ivory Tower

Edensbarrow

Joined on 5/10/13

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